The Changelog

In the interests of transparency, this page tracks any significant changes we make, both to this website and to the files in the Game Downloads section. The most recent change appears right underneath this message.

20th August 2019

Character sheet errata

It seems the secretarial brownies escaped from their cages on level 2, and have been making little tweaks to the blank character sheets in the downloads section, specifically with the melee weapon tables. These have now been fixed and updated to version 1.1.

25th June 2019

Melee tweaks

While there was nothing specifically wrong with the Melee action flow chart, we felt the layout and wording could be clearer, specifically with regards to emphasising the importance of reach and the way the attacker's initial Melee roll debuffs the defender.

As such, we've uploaded a new version of the Rules and a new version of the Action Scene Reference Sheet, both of which can be found on the Game Downloads page.

A happy bonus of this is that there was a glitch with the way the Melee section appears in the auto-generated index, and this has now been fixed.

13th June 2019

Sample characters errata

Several errors were present on the template used for the sample characters. Specifically, several of the melee weapons displayed the wrong Reach stat and were lacking their attributes, prompting a rather awkward coughing fit from Chapter House's secretarial staff.

 

There was also a typo in the entry for the Bren Gun that stated the character should "fire print," when instead they should "fire prone" like a normal person. Agents are not advised to fire print, as the Ministry will not cover their stationary expenses.

© J. Scarisbrick & C. Brassley, Twobeard Games

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