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The future of the game

The game's rules are finished, tested over many years of joyous use, and my own gaming group have even adapted those rules into other settings ranging from sci-fi to fantasy. But rules alone don't make a TTRPG; that requires a beautiful, fully illustrated book. Organising the crowdfunding needed to turn that into a reality would take time away from the projects I have since moved on to, for which I am being paid, which does rather limit my bandwidth for making headway on Ministry. A group of the game's players have, however, approached me with a plan. Time shall tell if that plan bears fruit.

In the interim, please feel free to contact me on with any queries about the game. If and when I am able to return to developing it further, the first supplement following a proper first edition would be a bestiary, perhaps in the format of a series of double-page spreads: one page for a monster, and the accompanying page with a sample case file to use it in.

For now, though, I must return to the content coalface at Goonhammer.com, where I have been writing narrative wargaming content for several years now.

Charlie Brassley, Feb 2025

© C. Brassley, Twobeard Games

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